Choreography Database
C3A choreography
 Add a Sequence  |  Welcome  |  Glossary  |  FAQ  |  Help  |  Links  |  Feedback  |  administrator     
 Find by -->  Caller  |  Comments  |  Level and Call  |  Text  |  Type  | Record ID  |  Query 
 by level & call -->  SS to Resolve  |  SS to ZB  |  SS to ZL  |  ZB to Resolve  |  ZB to ZB  |  ZB to ZL  |  ZL to Resolve  |  ZL to ZB  |  ZL to ZL  |  Zero (Facing Couples)  |  Short  |  Singing (corner)  |  Singing (r-h lady)  |  Singing Break  |  Stir the Bucket  |  Two Couple (facing couples)  |  Six Couple (rectangle)  |  Six Couple (hex) 
 special -->  Asymmetric  |  Do Your Part  |  End at Home  |  Gimmick  |  1 & 1/2 
 Basic  |  Mainstream  |  Plus  |  A1  |  A2  |  C1  |  C2  |  C3A  |  C3B  |  C4 
 CSDS Sequence Databases 

 C3A choreography, ordered by call and sequence type. 
last updated
03-June-2017
(any Tag call) Chain Thru (3)
Zero Line ==> Resolve (3)
(anyone) Hop (3)
Zero Line ==> Resolve (3)
(anything) (Like A) Couple Up (2)
Zero Line ==> Resolve (2)
(anything) Like A Recoil (0)
(anything) Reaction (3)
Zero Line ==> Resolve (3)
(anything) The Gamut (5)
Static Set ==> Resolve (Normal sequence) (1)
Zero Line ==> Resolve (4)
(anything) The Lock (0)
(anything) The Pulley (1)
Zero Line ==> Resolve (1)
(anything) The Pulley But (anything) (0)
(anything) Your Leader (1)
Zero Line ==> Resolve (1)
(Fancy) But (anything) (0)
(Rally) But (anything) (0)
1/4 Mix (5)
Zero Line ==> Resolve (5)
1/4 The Deucey (5)
Static Set ==> Zero Line (1)
Zero Line ==> Resolve (4)
1/4 Wheel The (Ocean|Sea) (1)
Zero Line ==> Resolve (1)
3/4 Mix (2)
Zero Line ==> Resolve (2)
3/4 The Deucey (1)
Zero Line ==> Resolve (1)
3/4 Wheel The (Ocean|Sea) (0)
Bias Circulate (5)
Zero Line ==> Resolve (5)
Big Block CONCEPT (2)
Zero Line ==> Resolve (2)
Breaker (anything) (1)
Zero Line ==> Resolve (1)
Breaker (n) (1)
Zero Line ==> Resolve (1)
Catch (anything) (n) (3)
Zero Line ==> Resolve (3)
Checker Board CONCEPT (1)
Zero Line ==> Resolve (1)
Checker Box CONCEPT (2)
Zero Line ==> Resolve (2)
Choice (4)
Zero Line ==> Resolve (4)
Couple Up (1)
Zero Line ==> Resolve (1)
Couple(s) Twosome CONCEPT (0)
Cross Chain Reaction (1)
Zero Line ==> Resolve (1)
Cross Counter (2)
Static Set ==> Resolve (Normal sequence) (1)
Zero Line ==> Resolve (1)
Delight (0)
Dilemma (1)
Zero Line ==> Resolve (1)
Drift Apart (3)
Zero Line ==> Resolve (3)
Ease Off (1)
Zero Line ==> Resolve (1)
Eight By (anything) (2)
Zero Line ==> Resolve (2)
Exchange The 3 By 1 Triangles (fract) (0)
Exchange The Boxes (fract) (6)
Static Set ==> Resolve (Normal sequence) (1)
Zero Line ==> Resolve (5)
Exchange The Triangles (fract) (2)
Zero Line ==> Resolve (2)
Expand (The Column) (2)
Zero Line ==> Resolve (2)
Explode The Top (1)
Zero Line ==> Resolve (1)
Fancy (2)
Zero Line ==> Resolve (2)
Finally CONCEPT (5)
Zero Line ==> Resolve (5)
Flare Out To A Line (1)
Zero Line ==> Resolve (1)
Flip Reaction (1)
Zero Line ==> Resolve (1)
Follow To A Diamond (4)
Zero Line ==> Resolve (2)
Zero Box ==> Resolve (2)
Follow Your Leader (1)
Zero Line ==> Resolve (1)
Grand 1/4 Mix (0)
Grand 3/4 Mix (0)
Grand Mix (1)
Zero Line ==> Resolve (1)
Grand Swing & Mix (2)
Zero Line ==> Resolve (2)
Hinge The Lock (3)
Zero Line ==> Resolve (3)
Initially CONCEPT (11)
Static Set ==> Resolve (Normal sequence) (2)
Zero Line ==> Resolve (9)
Interlocked Little (1)
Zero Line ==> Resolve (1)
Interlocked Little More (1)
Zero Line ==> Resolve (1)
Interlocked Plenty (1)
Zero Line ==> Resolve (1)
Interlocked Scoot (Back) (2)
Zero Line ==> Resolve (2)
Jay CONCEPT (3)
Static Set ==> Resolve (Normal sequence) (2)
Zero Line ==> Resolve (1)
Keep Busy (1)
Zero Line ==> Resolve (1)
Latch On (fract) (2)
Static Set ==> Resolve (Normal sequence) (1)
Zero Line ==> Resolve (1)
Link Up (1)
Zero Line ==> Resolve (1)
Lock The (anything) (0)
Lock The Hinge (4)
Zero Line ==> Resolve (4)
Locker's Choice (2)
Static Set ==> Resolve (Normal sequence) (1)
Zero Line ==> Resolve (1)
Mini Chase (1)
Zero Line ==> Resolve (1)
Open Up But (anything) (1)
Zero Line ==> Resolve (1)
Open Up The Column (2)
Static Set ==> Resolve (Normal sequence) (1)
Zero Line ==> Resolve (1)
Own The (anyone) CONCEPT (0)
Patch (anyone) (1)
Zero Line ==> Resolve (1)
Peel Chain Thru (2)
Zero Line ==> Resolve (2)
Plan Ahead (2)
Zero Line ==> Resolve (2)
Polly Wally (0)
Quick (anything) (0)
Quick Step (2)
Zero Line ==> Resolve (2)
Rally (1)
Zero Line ==> Resolve (1)
Reach Out (2)
Zero Line ==> Resolve (2)
Recoil (6)
Zero Line ==> Resolve (6)
Release (anything) (2)
Static Set ==> Resolve (Normal sequence) (1)
Zero Line ==> Resolve (1)
Reverse (Mirror) Swap The Top (0)
Scatter Circulate (2)
Zero Line ==> Resolve (2)
Scoot & Cross Counter (1)
Zero Line ==> Resolve (1)
Scoot & Fancy (2)
Static Set ==> Resolve (Normal sequence) (1)
Zero Line ==> Resolve (1)
Scoot & Rally (1)
Zero Line ==> Resolve (1)
Scoot Reaction (1)
Zero Line ==> Resolve (1)
Scoot The (setup) (0)
Scoot The Diamond (1)
Zero Line ==> Resolve (1)
Siamese Twosome CONCEPT (0)
Single Checkmate (3)
Static Set ==> Resolve (Normal sequence) (1)
Zero Line ==> Resolve (2)
Single Ferris Wheel (1)
Zero Line ==> Resolve (1)
Single File (Recycle|Recoil) (2)
Zero Line ==> Resolve (2)
Single Polly Wally (1)
Zero Line ==> Resolve (1)
Single Rotary Spin (2)
Zero Line ==> Resolve (2)
Single Turn To A Line (1)
Zero Line ==> Resolve (1)
Slant (anything) (By anything) (0)
Snap The Lock (2)
Zero Line ==> Resolve (2)
Something New (4)
Zero Line ==> Resolve (4)
Spin Chain The Line (3)
Static Set ==> Resolve (Normal sequence) (2)
Zero Line ==> Resolve (1)
Spin The Pulley (1)
Zero Line ==> Resolve (1)
Spin The Pulley But (anything) (1)
Zero Line ==> Resolve (1)
Split Catch (anything) (n) (0)
Split Phantom (Lines|Waves) FORMATION (2)
Zero Line ==> Resolve (2)
Split Phantom Columns FORMATION (4)
Zero Line ==> Resolve (4)
Stable CONCEPT (3)
Zero Line ==> Resolve (3)
Stampede (4)
Zero Line ==> Resolve (4)
Strip (The Diamond|Hourglass) (2)
Zero Line ==> Resolve (2)
Swap The Top (0)
Swing Chain Thru (3)
Zero Line ==> Resolve (3)
Tagger's Delight (1)
Zero Line ==> Resolve (1)
Tagger's Dilemma (1)
Zero Line ==> Resolve (1)
Tandem Twosome CONCEPT (0)
Team Up (2)
Zero Line ==> Resolve (2)
Touch By (fract) By (fract) (4)
Static Set ==> Resolve (Normal sequence) (2)
Zero Line ==> Resolve (2)
Trade The Deucey (2)
Zero Line ==> Resolve (2)
Travel Thru (3)
Static Set ==> Resolve (Normal sequence) (1)
Zero Line ==> Resolve (2)
Trip The Set (2)
Zero Line ==> Resolve (2)
Triple Diamond FORMATION (1)
Zero Line ==> Resolve (1)
Triple Play (4)
Zero Line ==> Resolve (4)
Wind The Bobbin (1)
Zero Line ==> Resolve (1)
Wrap To (D|G|H.G.|I.L.D.) (1)
Zero Line ==> Resolve (1)

https://www.ceder.net/choreodb/by_level.php?levelind=80
28-June-2017 10:46:11
Copyright © Vic Ceder.  All Rights Reserved.