Choreography Database
C4 choreography
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 CSDS Sequence Databases 

 C4 choreography, ordered by call and sequence type. 
last updated
03-June-2017
"I" FORMATION (0)
"L" FORMATION (0)
"OX" FORMATION (0)
"X" CONCEPT (0)
"Z"-(C|L|W) FORMATION (3)
Static Set ==> Resolve (Normal sequence) (3)
(any Courtesy Turn) By (1)
Static Set ==> Resolve (Normal sequence) (1)
(any Tag call) & Spin (dir) (3)
Static Set ==> Resolve (Normal sequence) (3)
(any Tag call) & Trade (1)
Static Set ==> Resolve (Normal sequence) (1)
(any Tag call) Back & Dodge (1)
Static Set ==> Zero Box (1)
(any Tag call) Eroo (3)
Static Set ==> Resolve (Normal sequence) (3)
(any Tag call) Flow (5)
Static Set ==> Resolve (Normal sequence) (5)
(any Tag call) Flow But Criss Cross It (2)
Static Set ==> Resolve (Normal sequence) (2)
(any Tag call) Flow But Cross It (0)
(any Tag call) The Yellow Brick Road (9)
Static Set ==> Resolve (Normal sequence) (7)
Static Set ==> Resolve (Short sequence) (2)
(any Tag call) The Yellow Bricking (anything) (0)
(any Tag call) To A Diamond (6)
Static Set ==> Resolve (Normal sequence) (6)
(any Tag call) To An (H.G.|I.L.D.) (0)
(anyone) "L" FORMATION (0)
(anyone) (dir) & Cast Away (fract) (0)
(anyone) Advance To A Column (1)
Static Set ==> Resolve (Normal sequence) (1)
(anyone) Boomerang (n, n=2 or 3) (0)
(anyone) Box "L" FORMATION (0)
(anyone) Break The Alamo (0)
(anyone) By Pass (0)
(anyone) Cross Run The Tag (dir) (0)
(anyone) Cross Run The Top (0)
(anyone) Cross Swivel (0)
(anyone) Finish The Stack (0)
(anyone) Kick By (n) (0)
(anyone) Leap Frog (n) (0)
(anyone) Mix & Mingle (0)
(anyone) Pin Wheel (1)
Static Set ==> Resolve (Normal sequence) (1)
(anyone) Rolling Ripple (n) (By (n)) (0)
(anyone) Run By (n) (0)
(anyone) Run The Tag (dir) (0)
(anyone) Run The Top (0)
(anyone) Run The Wheel (5)
Static Set ==> Resolve (Normal sequence) (5)
(anyone) Shove Off (0)
(anyone) Swivel (2)
Static Set ==> Resolve (Normal sequence) (2)
(anyone) Swivel By (fract) By (fract) (0)
(anyone) Tie (4)
Static Set ==> Resolve (Normal sequence) (3)
Zero (Parallel Waves) (1)
(anyone) Tip Toe (0)
(anyone) Tip Toe Thru The Tulips (0)
(anyone) Tow Train (0)
(anyone) Tow Train Leave The Caboose (0)
(anyone) Tow Truck (0)
(anyone) Tox (0)
(anyone) Wheel & Turn (0)
(anyone) Zing (n, n=2 or 3) (0)
(anyone) Zoom (n, n=2 or 3) (0)
(anything An Anchor) But (anything) (0)
(anything Coord|React) To A Diamond (2)
Static Set ==> Resolve (Normal sequence) (2)
(anything Fan) The Top (0)
(anything) An Anchor (1)
Static Set ==> Resolve (Normal sequence) (1)
(anything) And Anything (1)
Static Set ==> Resolve (Normal sequence) (1)
(anything) But Cross It (0)
(anything) By Golly (2)
Static Set ==> Resolve (Normal sequence) (2)
(anything) Clear Out (4)
Static Set ==> Resolve (Normal sequence) (4)
(anything) Cooperate (4)
Static Set ==> Resolve (Normal sequence) (4)
(anything) Cover Up (7)
Static Set ==> Resolve (Normal sequence) (7)
(anything) In Dixie Style CONCEPT (0)
(anything) Like A Rigger (0)
(anything) Like A Squeeze (0)
(anything) Plus (n) (0)
(anything) Single The Wave CONCEPT (0)
(anything) The Action (10)
Static Set ==> Resolve (Normal sequence) (8)
Static Set ==> Resolve (Asymmetric) (1)
Zero (Parallel Waves) (1)
(anything) The Boat (0)
(anything) The Coop (0)
(anything) The Deucey (0)
(anything) The Difference (4)
Static Set ==> Resolve (Normal sequence) (4)
(anything) The Fractions (0)
(anything) The Plank (7)
Static Set ==> Resolve (Normal sequence) (7)
(anything) The Wave CONCEPT (3)
Static Set ==> Resolve (Normal sequence) (2)
Static Set ==> Resolve (Short sequence) (1)
(anything) To A "Z" (0)
(anything) With Pizzazz (0)
(anything)-O-Late (0)
(anything)er's Pace (0)
(Cloverflow) But (anything) (0)
(Clover|Cross Clover) The Horn (1)
Static Set ==> Resolve (Asymmetric) (1)
(Cooperate) But (anything) (1)
Static Set ==> Resolve (Normal sequence) (1)
(Cover Up) But (anything) (0)
(fract) Chain & Circulate In (2)
Static Set ==> Resolve (Normal sequence) (2)
(fract) Emulate CONCEPT (0)
(fract) Stable CONCEPT (13)
Static Set ==> Resolve (Normal sequence) (11)
Static Set ==> Resolve (Short sequence) (2)
(Generalized) Unwrap CONCEPT (0)
(Grand Linear Cycle) But (anything) (0)
(Head|Side) Corners IDENTIFIER (0)
(Head|Side) Liners IDENTIFIER (0)
(I-J-K) 1/4 The Alter (1)
Static Set ==> Resolve (Normal sequence) (1)
(I-J-K) Alter & Circulate (3)
Static Set ==> Resolve (Normal sequence) (3)
(I-J-K-L) 1/4 The Deucey (0)
(I-J-K-L) Change The Web (1)
Static Set ==> Resolve (Short sequence) (1)
(I-J-K-L) Relay The Top (0)
(I-J-K-L) Spin Chain The Gears (0)
(In|Out|Zoom) Roll To A Wave (3)
Static Set ==> Resolve (Normal sequence) (2)
Zero Line ==> Resolve (1)
(I|O|R|L) Anchor (fract) (0)
(I|O|R|L) Rigger CONCEPT (11)
Static Set ==> Resolve (Normal sequence) (11)
(Make A Pass) But (anything) (4)
Static Set ==> Resolve (Normal sequence) (4)
(Mark Time) But (anything) (0)
(Mixed Up Square Thru) But (anything) (0)
(n) By (m) Matrix CONCEPT (0)
(n) By (n) CONCEPT (8)
Static Set ==> Resolve (Normal sequence) (8)
(n) By 1 Diamond FORMATION|CONCEPT (0)
(N-Some) (fract) (Solid) CONCEPT (0)
(Nuclear Reaction) But (anything) (0)
(Outpost) But (anything) (0)
(Peel & Trail|Trail & Peel) The Deal (0)
(Replace The Column) But (anything) (0)
(Right|Left) On (n) (3)
Static Set ==> Resolve (Normal sequence) (3)
(Right|Left) Roll The (1)
Static Set ==> Resolve (Normal sequence) (1)
(Right|Left) Side Up And (anything) (0)
(Right|Left) Wing CONCEPT (5)
Static Set ==> Resolve (Normal sequence) (5)
(Solid) (fract) Threesome CONCEPT (0)
(Solid) (fract) Twosome CONCEPT (25)
Static Set ==> Resolve (Normal sequence) (23)
Static Set ==> Resolve (Short sequence) (2)
(Straight Away) But (anything) (1)
Static Set ==> Resolve (Normal sequence) (1)
(Triple Play) But (anything) (0)
1 By (n)-some CONCEPT (0)
1 By Tandem-Of-3 CONCEPT (0)
1/4 Cross (0)
1/4 The Alter (6)
Static Set ==> Resolve (Normal sequence) (5)
Static Set ==> Resolve (Short sequence) (1)
1/4 Wheel To A (D|H.G.|I.L.D.) (1)
Static Set ==> Resolve (Short sequence) (1)
12-Matrix CONCEPT (2)
Static Set ==> Resolve (Normal sequence) (2)
16-Matrix CONCEPT (0)
20-Matrix CONCEPT (0)
3 By 1 "L" FORMATION (0)
3 By 2 (anything) (0)
3 Square 2 & 1 (0)
3/4 (dir) (0)
3/4 Cross (0)
3/4 The Alter (0)
3/4 Wheel To A (D|H.G.|I.L.D) (1)
Static Set ==> Resolve (Normal sequence) (1)
6 By 2 (anything) (0)
About (0)
Add (A) CONCEPT (1)
Static Set ==> Resolve (Normal sequence) (1)
Alter The Diamond (2)
Static Set ==> Resolve (Normal sequence) (2)
Alter The Galaxy (0)
Alternate From (A) To (B) CONCEPT (0)
Anchor The (anyone) For (anything) (1)
Static Set ==> Resolve (Normal sequence) (1)
Any Shoulder CONCEPT (0)
Arced (Line|Wave)(s) FORMATION (0)
Arky Allemande (0)
Arky CONCEPT (1)
Static Set ==> Resolve (Normal sequence) (1)
Arky Grand (0)
Arky Star Thru (0)
Assume (formation) CONCEPT (0)
Assume Symmetry CONCEPT (1)
Static Set ==> Resolve (Normal sequence) (1)
Away (0)
Baby Grand (0)
Back-To-Back (setup) CONCEPT (0)
Bail Out (3)
Static Set ==> Resolve (Normal sequence) (2)
Static Set ==> Resolve (Asymmetric) (1)
Barge the Action (7)
Static Set ==> Resolve (Normal sequence) (7)
Barge Thru (2)
Static Set ==> Resolve (Normal sequence) (1)
Static Set ==> Zero Box (1)
Barrel Of Fun (10)
Static Set ==> Resolve (Normal sequence) (7)
Static Set ==> Resolve (Short sequence) (3)
Beep Beep (0)
Bent (setup) FORMATION (0)
Bias Trade Circulate (2)
Static Set ==> Resolve (Normal sequence) (2)
Bits & Pieces (10)
Static Set ==> Resolve (Normal sequence) (9)
Zero (Parallel Waves) (1)
Boxsome CONCEPT (0)
Brace Yourself (0)
Branch The Top (0)
Break Away (0)
Bridge The Gap (7)
Static Set ==> Resolve (Normal sequence) (6)
Static Set ==> Resolve (Short sequence) (1)
Bring Us Together (6)
Static Set ==> Resolve (Normal sequence) (4)
Static Set ==> Resolve (Short sequence) (2)
Buckle And (anything) (6)
Static Set ==> Resolve (Normal sequence) (6)
Can Do CONCEPT (0)
Cast A Net (2)
Static Set ==> Resolve (Normal sequence) (2)
Cast An Anchor (1)
Static Set ==> Resolve (Normal sequence) (1)
Cast The Column (0)
Centers Cut Out (1)
Static Set ==> Resolve (Normal sequence) (1)
Centers Thru & Close The Gate (0)
Change (Jay|"Z"s) CONCEPT (0)
Change The Apex (n) By (n) (By (n)) (0)
Change The Diagonal CONCEPT (0)
Change The Web (1)
Static Set ==> Resolve (Normal sequence) (1)
Change-O (4)
Static Set ==> Resolve (Normal sequence) (4)
Checker (setup) CONCEPT (0)
Cheerio (2)
Static Set ==> Resolve (Normal sequence) (2)
Chip Off (8)
Static Set ==> Resolve (Normal sequence) (8)
Circle (fract) To A Two-Faced Line (0)
Circle The (fract) Tag (3)
Static Set ==> Resolve (Normal sequence) (3)
Circular CONCEPT (0)
Clean Sweep (fract) (1)
Static Set ==> Resolve (Normal sequence) (1)
Clear Out (8)
Static Set ==> Resolve (Normal sequence) (8)
Clear The Centers (2)
Static Set ==> Resolve (Normal sequence) (2)
Clear The Centers But Cross It (0)
Clear The Way (0)
Clover The Column (0)
Cloverflo (1)
Static Set ==> Resolve (Normal sequence) (1)
Cloverleaf Turn (2)
Static Set ==> Resolve (Normal sequence) (1)
Static Set ==> Zero Box (1)
Collapse (The setup) (3)
Static Set ==> Resolve (Normal sequence) (3)
Common Spot (setup) CONCEPT (2)
Static Set ==> Resolve (Normal sequence) (2)
Complete CONCEPT (0)
Complete The Tag (0)
Concentric Triple Box FORMATION (0)
Connect The Diamond (10)
Static Set ==> Resolve (Normal sequence) (10)
Continue To CONCEPT (0)
Continue To Cross Invert (fract) (0)
Continue To Invert (fract) (0)
Contour The Line (6)
Static Set ==> Resolve (Normal sequence) (6)
Convert The Triangle (Wave-Based) (2)
Static Set ==> Resolve (Normal sequence) (2)
Cooperate (9)
Static Set ==> Resolve (Normal sequence) (8)
Static Set ==> Resolve (Short sequence) (1)
Corner's Change (fract) (0)
Counter Point (3)
Static Set ==> Resolve (Normal sequence) (3)
Counter Shake (4)
Static Set ==> Resolve (Normal sequence) (4)
Counteract (8)
Static Set ==> Resolve (Normal sequence) (8)
Couplet (anything) (By (anything)) (0)
Cover Up (8)
Static Set ==> Resolve (Normal sequence) (4)
Static Set ==> Resolve (Short sequence) (2)
Static Set ==> Resolve (Asymmetric) (2)
Crackle (5)
Static Set ==> Resolve (Normal sequence) (5)
Crazy Daisy (0)
Crazy Phantom (setup) CONCEPT (0)
Create A Column (1)
Zero Line ==> Resolve (1)
Create A Diamond (1)
Static Set ==> Resolve (Normal sequence) (1)
Criss Cross (n) Step(s) At A Time (0)
Criss Cross Double Your Pleasure (2)
Static Set ==> Resolve (Normal sequence) (2)
Criss Cross Follow To A Diamond (0)
Criss Cross Scoot Apart (0)
Criss Cross Shadow The Column (1)
Static Set ==> Resolve (Normal sequence) (1)
Criss Cross Shadow To A Diamond (0)
Criss Cross The Diamond (1)
Static Set ==> Resolve (Normal sequence) (1)
Criss Cross Wind The Bobbin (0)
Cross & Divide (3)
Static Set ==> Resolve (Normal sequence) (2)
Static Set ==> Resolve (Asymmetric) (1)
Cross & Turn The Wave (0)
Cross (anyone) Hop (0)
Cross (anyone) Tie (0)
Cross Breed Thru (5)
Static Set ==> Resolve (Normal sequence) (3)
Static Set ==> Resolve (Short sequence) (1)
Static Set ==> Resolve (Asymmetric) (1)
Cross Counter Point (0)
Cross Cy-Kick (0)
Cross Double Down (1)
Static Set ==> Resolve (Normal sequence) (1)
Cross Double Your Pleasure (3)
Static Set ==> Resolve (Normal sequence) (3)
Cross Drop (dir) (0)
Cross Flare Out To A Line (0)
Cross Follow Thru (0)
Cross Follow To A (H.G.|I.L.D.) (0)
Cross Follow To A Diamond (0)
Cross Horseshoe Turn (1)
Static Set ==> Resolve (Normal sequence) (1)
Cross Invert The Tag (0)
Cross Linear Cycle (1)
Static Set ==> Resolve (Normal sequence) (1)
Cross Make A Pass (2)
Static Set ==> Resolve (Normal sequence) (2)
Cross Mini-Pleasure (0)
Cross Pair The Line (2)
Static Set ==> Resolve (Normal sequence) (2)
Cross Reach Out (0)
Cross Reduce The Column (0)
Cross Replace The Column (0)
Cross Roll To A Diamond (0)
Cross Run Away (2)
Static Set ==> Resolve (Normal sequence) (2)
Cross Sashay (1)
Static Set ==> Resolve (Normal sequence) (1)
Cross Scoot & Weave (from 1/4 Tag) (0)
Cross Scoot Apart (0)
Cross Select A(n) (anything) (0)
Cross Shadow Setup (anything) (0)
Cross Shadow To A Diamond (0)
Cross Straight Away (0)
Cross Swap The Windmill (1)
Static Set ==> Resolve (Short sequence) (1)
Cross The Ocean (0)
Cross The Top (5)
Static Set ==> Resolve (Normal sequence) (5)
Cross To A Diamond (2)
Static Set ==> Resolve (Normal sequence) (2)
Cross To A Line (or Wave) (0)
Cross To An (H.G.|I.L.D) (0)
Cross Town Roll (1)
Static Set ==> Resolve (Normal sequence) (1)
Cross Trade Your Neighbor (dir) (0)
Cross Walk & Dodge (0)
Cross Wind The Bobbin (0)
Cross Zip The Top (0)
Crossed Triple Boxes FORMATION (0)
Curl Apart (1)
Static Set ==> Resolve (Normal sequence) (1)
Curl Thru (0)
Curli-Cross (0)
Curli-Cross The Top (1)
Static Set ==> Resolve (Normal sequence) (1)
Curli-Pass (5)
Static Set ==> Resolve (Normal sequence) (5)
Curli-Wheel (0)
Curlique (0)
Curve (dir) (2)
Static Set ==> Resolve (Normal sequence) (2)
Cut Across (0)
Cut The (Line|Wave) (0)
Cut The (setup) (0)
Cy-Kick (1)
Static Set ==> Resolve (Normal sequence) (1)
Cycle And (anything) (3)
Static Set ==> Resolve (Normal sequence) (3)
Decreasing Diamond CONCEPT (0)
Deflate The (setup) (0)
Delay CONCEPT (0)
Deluxe (0)
Deny (anyone) CONCEPT (0)
Derby (0)
Detach (0)
Detract (anything | n) (4)
Static Set ==> Resolve (Normal sequence) (4)
Deuces Wild (1)
Static Set ==> Resolve (Normal sequence) (1)
Diagonal (C|L|W) FORMATION (0)
Diagonal 1/4 Tag FORMATION (1)
Static Set ==> Resolve (Normal sequence) (1)
Diamond (SwTh|SiRot) CONCEPT (2)
Static Set ==> Resolve (Normal sequence) (1)
Static Set ==> Resolve (Short sequence) (1)
Diamond Inlet (0)
Diamond Outlet (0)
Diamond Recycle (1)
Static Set ==> Resolve (Normal sequence) (1)
Disperse (0)
Divi-Up (1)
Static Set ==> Resolve (Normal sequence) (1)
Divide & Pair (0)
Divided Phantom (setup) FORMATION (0)
Dixie (fract) Tag (0)
Dixie (H.G.|I.L.D.) (0)
Dixie Chain (0)
Dixie Daisy (0)
Dixie Derby (14)
Static Set ==> Resolve (Normal sequence) (11)
Static Set ==> Resolve (Short sequence) (3)
Dixie Spin (4)
Static Set ==> Resolve (Normal sequence) (4)
Double Down (5)
Static Set ==> Resolve (Normal sequence) (5)
Double Echo CONCEPT (0)
Double Offset (setup) CONCEPT (0)
Double The Wave (0)
Double Your Pleasure (5)
Static Set ==> Resolve (Normal sequence) (4)
Static Set ==> Resolve (Short sequence) (1)
Double-Bent (setup) FORMATION (0)
Dovetail (anything) With (anything) (0)
Drag The (anyone) For (anything) (0)
Dream (3)
Static Set ==> Resolve (Normal sequence) (3)
Drift Around (0)
Dunlap (setup) CONCEPT (0)
Duplicate (anyone) CONCEPT (0)
E.R.A. (0)
Easy Does It (7)
Static Set ==> Resolve (Normal sequence) (7)
Eight Roll Away With A Half Sashay (0)
Emulate CONCEPT (2)
Static Set ==> Resolve (Normal sequence) (2)
Ends Cut In (1)
Static Set ==> Resolve (Normal sequence) (1)
Erase (0)
Except For (part N) CONCEPT (0)
Exchange The (setup) (fract) (0)
Explode The Clover (1)
Static Set ==> Resolve (Normal sequence) (1)
Explosion (5)
Static Set ==> Resolve (Normal sequence) (5)
Facing (setup) CONCEPT (0)
Fall Into A Column (4)
Static Set ==> Resolve (Normal sequence) (2)
Static Set ==> Resolve (Short sequence) (2)
Fan & Cross Thru (0)
Fan Back (0)
Fan The Gate (1)
Static Set ==> Resolve (Normal sequence) (1)
Fan The Gating (anything) (0)
Fan Thru (7)
Static Set ==> Resolve (Normal sequence) (4)
Static Set ==> Resolve (Short sequence) (2)
Static Set ==> Zero Box (1)
Ferris (anything) (2)
Static Set ==> Resolve (Normal sequence) (2)
Ferris To A Column (0)
Ferris Trade & Wheel (0)
Fiddle Around (0)
First (anything) (0)
First Choice (3)
Static Set ==> Resolve (Normal sequence) (3)
First Half CONCEPT (0)
Flare The Star (5)
Static Set ==> Resolve (Normal sequence) (3)
Static Set ==> Resolve (Short sequence) (2)
Flip The (setup) (0)
Flowing (anything) (0)
Fly Away (0)
Fly The Coop (0)
Follow & Criss Cross (6)
Static Set ==> Resolve (Normal sequence) (6)
Follow & Cross (2)
Static Set ==> Resolve (Normal sequence) (2)
Follow The Yellow Brick Road (0)
Follow The Yellow Bricking (anything) (0)
Follow To A (H.G.|I.L.D.) (0)
Fractal CONCEPT (4)
Static Set ==> Resolve (Normal sequence) (4)
Front-To-Back (setup) CONCEPT (0)
Go First Class (8)
Static Set ==> Resolve (Normal sequence) (8)
Good & (Little|More|Plenty|Rally) (0)
Grand Cross Roll (To A Line|Wave) (0)
Grand Erase (0)
Grand Linear Cycle (0)
Grand Run Wild (0)
Grand Single Concentric CONCEPT (0)
Grand Single Cross Concentric CONCEPT (0)
Grand Spin The Top (0)
Grand Switch (The Line|Wave) (1)
Static Set ==> Resolve (Normal sequence) (1)
Grand Working (dir) CONCEPT (1)
Static Set ==> Resolve (Normal sequence) (1)
Grand Working As (Ends|Centers) CONCEPT (0)
Gravitate (5)
Static Set ==> Resolve (Normal sequence) (5)
Gruesome Skewsome CONCEPT (0)
Gruesome Twosome CONCEPT (0)
Half And Half (anything By anything) (0)
Hammerlane (0)
Hang A (Right|Left) (1)
Static Set ==> Resolve (Normal sequence) (1)
Hang Loose (5)
Static Set ==> Resolve (Normal sequence) (4)
Static Set ==> Resolve (Asymmetric) (1)
Hinge & Circulate (dir) (0)
Hinge & Trade (1)
Static Set ==> Resolve (Normal sequence) (1)
Hinge By (n) By (n) (By (n)) (0)
Hinge The Top (0)
Hit The Wall (0)
Hoop De Do (0)
Hot Foot Spin (3)
Static Set ==> Resolve (Normal sequence) (3)
Hourglass (Inlet|Outlet) (0)
In (anything) Out (anything) CONCEPT (0)
In Style (0)
Increasing Diamond CONCEPT (0)
Inner Code (n) (0)
Inneracting CONCEPT (0)
Inneractives IDENTIFIER (0)
Inside Phantom Boxes FORMATION (0)
Interchange CONCEPT (0)
Interlace (anything) With (anything) (13)
Static Set ==> Resolve (Normal sequence) (9)
Static Set ==> Resolve (Short sequence) (3)
Zero Box ==> Resolve (1)
Interlocked Extend (from 1/4 Tag) (0)
Interlocked Pairs CONCEPT (0)
Interlocked Parallelogram FORMATION (10)
Static Set ==> Resolve (Normal sequence) (8)
Static Set ==> Resolve (Short sequence) (1)
Static Set ==> Resolve (Asymmetric) (1)
Interlocked Phantom (C|L|W) FORMATION (13)
Static Set ==> Resolve (Normal sequence) (13)
Interlocked Phantom (setup) CONCEPT (0)
Interlocked Phantom 1/4 Tag FORMATION (0)
Interlocked Phantom Boxes FORMATION (4)
Static Set ==> Resolve (Normal sequence) (4)
Interlocked Phantom Diamonds FORMATION (0)
Interlocked Scoot Chain Thru (0)
Interlocked Sterling Chain Thru (0)
Interlocked Trace (any) By (any) (0)
Invert (Ends & Centers CONCEPT) (5)
Static Set ==> Resolve (Normal sequence) (4)
Static Set ==> Resolve (Short sequence) (1)
Isolate (0)
Jam Thru (4)
Static Set ==> Resolve (Normal sequence) (3)
Static Set ==> Zero Box (1)
Kick The Habit (2)
Static Set ==> Resolve (Normal sequence) (2)
Ladder CONCEPT (0)
Last Half CONCEPT (0)
Lateral CONCEPT (0)
Lead The Class (2)
Static Set ==> Resolve (Normal sequence) (2)
Lead The Way (2)
Static Set ==> Resolve (Normal sequence) (2)
Less Or More CONCEPT (0)
Like A(n) CONCEPT (i.e., Last Part) (7)
Static Set ==> Resolve (Normal sequence) (7)
Line Of 3 (Wheel & Spread) CONCEPT (0)
Line To Line (2)
Static Set ==> Resolve (Normal sequence) (2)
Linear Action But Cross It (0)
Linear Flow (0)
Linear Flow But Criss Cross It (0)
Linear Flow But Cross It (0)
Lines Divide (0)
Lines Pair (In|Out) (0)
Lines Walk (dir) (1)
Static Set ==> Resolve (Normal sequence) (1)
Link Up But (anything) (0)
Long Trip (7)
Static Set ==> Resolve (Normal sequence) (7)
Longer CONCEPT (0)
Looking Good (0)
M.C.P. (0)
Magic (Line|Wave) CONCEPT (4)
Static Set ==> Resolve (Normal sequence) (2)
Static Set ==> Resolve (Short sequence) (1)
Zero Box ==> Resolve (1)
Magic Diamond CONCEPT (2)
Static Set ==> Resolve (Normal sequence) (2)
Magic Interlocked Diamond CONCEPT (1)
Static Set ==> Resolve (Normal sequence) (1)
Magic Walk Out To A Column (0)
Make A Pass (13)
Static Set ==> Resolve (Normal sequence) (11)
Static Set ==> Resolve (Asymmetric) (2)
Mark Time (8)
Static Set ==> Resolve (Normal sequence) (8)
Matrix CONCEPT (3)
Static Set ==> Resolve (Normal sequence) (3)
May Day (dir) (0)
Melded (As Couples|Tandem) CONCEPT (0)
Melded Skewsome CONCEPT (0)
Mesh (0)
Middle Half CONCEPT (0)
Mimic CONCEPT (0)
Mini "O" FORMATION (0)
Mini Butterfly FORMATION (0)
Mini Pleasure (0)
Mix The Line (0)
Mixed Up Square Thru (0)
More Or Less CONCEPT (0)
Mystic CONCEPT (1)
Static Set ==> Resolve (Normal sequence) (1)
Nice & Easy (8)
Static Set ==> Resolve (Normal sequence) (7)
Static Set ==> Resolve (Short sequence) (1)
Nicely (0)
Nightmare (3)
Static Set ==> Resolve (Normal sequence) (3)
Nip & Tuck (2)
Static Set ==> Resolve (Normal sequence) (2)
On Your Own CONCEPT (0)
Opt For (a setup) CONCEPT (0)
Orbit (setup) CONCEPT (0)
Orbit Board CONCEPT (1)
Static Set ==> Resolve (Normal sequence) (1)
Orbit Box CONCEPT (0)
Orbit Circulate (4)
Static Set ==> Resolve (Normal sequence) (4)
Oreo (anything Around anything) (0)
Outback (0)
Outer Code (n) (0)
Outeracting CONCEPT (0)
Outeractives IDENTIFIER (1)
Static Set ==> Resolve (Normal sequence) (1)
Outpost (10)
Static Set ==> Resolve (Normal sequence) (9)
Static Set ==> Resolve (Short sequence) (1)
Overlapping (setup) CONCEPT (0)
Overlapping Diamond FORMATION (2)
Static Set ==> Resolve (Normal sequence) (2)
Pair The Line (1)
Static Set ==> Resolve (Normal sequence) (1)
Parallelogram Block FORMATION (0)
Pass & Roll The Axle (0)
Pass (Right|Left) (0)
Pass The Top (11)
Static Set ==> Resolve (Normal sequence) (11)
Pass To The Outside (0)
Peel The Deal (0)
Peel To A (H.G.|I.L.D.) (0)
Phantom "O" Or Butterfly CONCEPT (2)
Static Set ==> Resolve (Normal sequence) (2)
Phantom (setup) CONCEPT (0)
Phantom 1/4 Tag FORMATION (0)
Phantom Boxes FORMATION (0)
Phantom Couples CONCEPT (2)
Static Set ==> Resolve (Normal sequence) (2)
Phantom Couples Twosome CONCEPT (0)
Phantom Diamonds FORMATION (0)
Phantom Interlocked Blocks FORMATION (1)
Static Set ==> Resolve (Normal sequence) (1)
Phantom Offset (C|L|W) CONCEPT (0)
Phantom Tandem CONCEPT (6)
Static Set ==> Resolve (Normal sequence) (6)
Phantom Tandem Twosome CONCEPT (0)
Phantom Triangular Boxes FORMATION (0)
Piece Of Cake (0)
Piecewise CONCEPT (1)
Static Set ==> Resolve (Normal sequence) (1)
Pin (anything) (0)
Ping To A Diamond (0)
Pitch (dir) (3)
Static Set ==> Resolve (Normal sequence) (3)
Play For (n) CONCEPT (0)
Pop (0)
Press For Time (6)
Static Set ==> Resolve (Normal sequence) (6)
Presto (4)
Static Set ==> Resolve (Normal sequence) (3)
Static Set ==> Resolve (Asymmetric) (1)
Progressive CONCEPT (0)
Progressive Triangle CONCEPT (0)
Push Off (5)
Static Set ==> Resolve (Normal sequence) (4)
Zero Box ==> Resolve (1)
Push Open the Gate (1)
Static Set ==> Resolve (Normal sequence) (1)
Quadruple (setups) Working (direction) (25)
Static Set ==> Resolve (Normal sequence) (24)
Static Set ==> Resolve (Short sequence) (1)
Quadruple (setups) Working Apart (0)
Quadruple (setups) Working Together (0)
Quick Change (2)
Static Set ==> Resolve (Normal sequence) (2)
Quick Wrap (4)
Static Set ==> Resolve (Normal sequence) (4)
Quintuple (setup) CONCEPT (0)
Randomize Between (any) And (any) (0)
Reciprocate (2)
Static Set ==> Resolve (Normal sequence) (2)
Recount (6)
Static Set ==> Resolve (Normal sequence) (6)
Reduce The Column (0)
Relay Shadow To A Diamond (0)
Relay The Diamond (1)
Static Set ==> Resolve (Normal sequence) (1)
Relay Your Pleasure (16)
Static Set ==> Resolve (Normal sequence) (15)
Static Set ==> Resolve (Short sequence) (1)
Remember The Alamo (1)
Static Set ==> Resolve (Normal sequence) (1)
Replace The Column (4)
Static Set ==> Resolve (Normal sequence) (4)
Replay (0)
Retain Your Lane (0)
Retreat The Line (0)
Return To The Coop (0)
Reverse (used as Mirror) CONCEPT (0)
Reverse Change-O (5)
Static Set ==> Resolve (Normal sequence) (5)
Reverse Cut The (setup) (0)
Reverse Echo CONCEPT (2)
Static Set ==> Resolve (Normal sequence) (2)
Reverse Explode (from a Line) (0)
Reverse Flip The (setup) (0)
Reverse Flip The Hourglass (0)
Reverse Stack The Line (0)
Reverse The Diamond (0)
Revert (The) (any Tag call) (2)
Static Set ==> Resolve (Normal sequence) (2)
Rewind CONCEPT (1)
Static Set ==> Resolve (Normal sequence) (1)
Ride The Tide (7)
Static Set ==> Resolve (Normal sequence) (6)
Static Set ==> Resolve (Asymmetric) (1)
Right & Left Roll (0)
Rip Saw (5)
Static Set ==> Resolve (Normal sequence) (5)
Rip The Line (1)
Static Set ==> Resolve (Normal sequence) (1)
Roll Out The Barrel (3)
Static Set ==> Resolve (Normal sequence) (3)
Roll Out To A Column (5)
Static Set ==> Resolve (Normal sequence) (5)
Roll The Line (1)
Static Set ==> Resolve (Normal sequence) (1)
Roll The Wave (1)
Static Set ==> Resolve (Normal sequence) (1)
Roll'Em (1)
Static Set ==> Resolve (Normal sequence) (1)
Rolling (anything) (2)
Static Set ==> Resolve (Normal sequence) (2)
Rotary Circulate (4)
Static Set ==> Resolve (Normal sequence) (3)
Zero Box ==> Resolve (1)
Rotary Spin The Windmill (0)
Round & Cross (0)
Round & Spread (0)
Round Off (0)
Round The Horn (0)
Run Away (4)
Static Set ==> Resolve (Normal sequence) (4)
Run Wild (11)
Static Set ==> Resolve (Normal sequence) (9)
Static Set ==> Resolve (Short sequence) (1)
Static Set ==> Resolve (Asymmetric) (1)
Sandwich (anything Around anything) (10)
Static Set ==> Resolve (Normal sequence) (7)
Static Set ==> Resolve (Short sequence) (3)
Sashay Thru (1)
Static Set ==> Resolve (Normal sequence) (1)
Scamper (4)
Static Set ==> Resolve (Normal sequence) (4)
Scatter CONCEPT (4)
Static Set ==> Resolve (Normal sequence) (4)
Scoot Apart (9)
Static Set ==> Resolve (Normal sequence) (9)
Select A(n) (anything) (0)
Set Back (2)
Static Set ==> Resolve (Normal sequence) (1)
Static Set ==> Resolve (Short sequence) (1)
Set Your Pace (4)
Static Set ==> Resolve (Normal sequence) (4)
Sets In Motion Plus (1|2) (0)
Settle Back (8)
Static Set ==> Resolve (Normal sequence) (8)
Sextuple (setup) CONCEPT (0)
Shadow (setup) (anything) (4)
Static Set ==> Resolve (Normal sequence) (4)
Shadow The Column (1)
Static Set ==> Resolve (Normal sequence) (1)
Shadow The Hourglass (0)
Shadow To A Diamond (1)
Zero Box ==> Resolve (1)
Shift (n) CONCEPT (4)
Static Set ==> Resolve (Normal sequence) (3)
Static Set ==> Resolve (Short sequence) (1)
Ship Ahoy (3)
Static Set ==> Resolve (Normal sequence) (3)
Short & Sweet (15)
Static Set ==> Resolve (Normal sequence) (13)
Static Set ==> Resolve (Short sequence) (2)
Short Cut (11)
Static Set ==> Resolve (Normal sequence) (11)
Short Cycle (0)
Short Six FORMATION (0)
Short Trip (1)
Static Set ==> Resolve (Normal sequence) (1)
Shorter CONCEPT (0)
Shuffle & Wheel (0)
Shuffle The Deck (0)
Shuttle (anything) (4)
Static Set ==> Resolve (Normal sequence) (3)
Static Set ==> Resolve (Short sequence) (1)
Siamese Breakdown (0)
Single Circle To A Line (0)
Single Concentric CONCEPT (1)
Static Set ==> Resolve (Normal sequence) (1)
Single CONCEPT (2)
Static Set ==> Resolve (Normal sequence) (2)
Single Counter Shake (0)
Single Cross Concentric CONCEPT (0)
Single File CONCEPT (5)
Static Set ==> Resolve (Normal sequence) (5)
Single Hang A (Right|Left) (0)
Single Hinge & Trade (1)
Static Set ==> Resolve (Normal sequence) (1)
Single Mark Time (0)
Single Mix The Line (0)
Single Scoot & Trade (7)
Static Set ==> Resolve (Normal sequence) (7)
Single Shuffle (1)
Static Set ==> Resolve (Normal sequence) (1)
Single Spin A Wheel (0)
Skew CONCEPT (2)
Static Set ==> Resolve (Normal sequence) (2)
Skewsome CONCEPT (3)
Static Set ==> Resolve (Normal sequence) (3)
Slice (anything) (0)
Slim Down (4)
Static Set ==> Resolve (Normal sequence) (2)
Static Set ==> Resolve (Short sequence) (2)
Snag Circulate (0)
Snag CONCEPT (6)
Static Set ==> Resolve (Normal sequence) (5)
Static Set ==> Resolve (Asymmetric) (1)
Snake (3)
Static Set ==> Resolve (Normal sequence) (3)
Snap (0)
Snap Back (0)
Snap The (fract) Tag (1)
Static Set ==> Resolve (Normal sequence) (1)
Snap The Diamond (1)
Static Set ==> Resolve (Normal sequence) (1)
Snap, Crackle, & Pop (1)
Static Set ==> Resolve (Normal sequence) (1)
Soft (anything) (6)
Static Set ==> Resolve (Normal sequence) (6)
Spin A Wheel (5)
Static Set ==> Resolve (Normal sequence) (3)
Static Set ==> Resolve (Short sequence) (2)
Spin Back (0)
Spin Chain & Circulate In (2)
Static Set ==> Resolve (Normal sequence) (2)
Spin Chain & Circulate The Gears (0)
Spin Chain The Star (1)
Static Set ==> Resolve (Normal sequence) (1)
Spin Tag The Deucey (dir) (2)
Static Set ==> Resolve (Normal sequence) (2)
Spin The Web (0)
Splash (anything) (3)
Static Set ==> Resolve (Normal sequence) (3)
Split & Cross (0)
Split Cast (fract) (1)
Static Set ==> Resolve (Normal sequence) (1)
Split Mixed Up Square Thru (0)
Split Swap The Wave (0)
Split The Difference (0)
Square Around (0)
Square Chain Cross The Top (0)
Square Out (4)
Static Set ==> Resolve (Normal sequence) (3)
Static Set ==> Resolve (Short sequence) (1)
Square The Barge (0)
Square The Bases Plus 2 (2)
Static Set ==> Resolve (Normal sequence) (2)
Square Turn Thru (n) (1)
Static Set ==> Resolve (Normal sequence) (1)
Squeeky (anything) (0)
Squeeky Wheel (0)
Stack The Wheel (4)
Static Set ==> Resolve (Normal sequence) (4)
Stairstep CONCEPT (0)
Standard CONCEPT (2)
Static Set ==> Resolve (Normal sequence) (2)
Star To A Wave (4)
Static Set ==> Resolve (Normal sequence) (4)
Start With (A) CONCEPT (0)
Step Lively (6)
Static Set ==> Resolve (Normal sequence) (5)
Static Set ==> Resolve (Short sequence) (1)
Sterling Chain Thru (0)
Straight Away (7)
Static Set ==> Resolve (Normal sequence) (7)
Straight CONCEPT (3)
Static Set ==> Resolve (Normal sequence) (3)
Straight Fire (1)
Zero Box ==> Resolve (1)
Stretched (Diamond|Triangle) CONCEPT (2)
Static Set ==> Resolve (Normal sequence) (1)
Static Set ==> Resolve (Asymmetric) (1)
Stretched Phantom (setup) CONCEPT (0)
Strike Out (3)
Static Set ==> Resolve (Normal sequence) (3)
Stroll & Cycle (1)
Static Set ==> Resolve (Normal sequence) (1)
Stroll And (anything) (1)
Static Set ==> Resolve (Normal sequence) (1)
Stroll Down the Lane (14)
Static Set ==> Resolve (Normal sequence) (12)
Static Set ==> Resolve (Asymmetric) (2)
Swap The Windmill (0)
Swat The Flea (0)
Sweeping (anything) (0)
Swing (Chain) CONCEPT (4)
Static Set ==> Resolve (Normal sequence) (4)
Swing About (7)
Static Set ==> Resolve (Normal sequence) (6)
Static Set ==> Resolve (Asymmetric) (1)
Swing Across (0)
Swing An Anchor (2)
Static Set ==> Resolve (Normal sequence) (2)
Swing Back (0)
Swing To A Column (2)
Static Set ==> Resolve (Normal sequence) (2)
Switch-eroo (0)
Tag & Spin (dir) (0)
Tag & Trade (1)
Static Set ==> Resolve (Short sequence) (1)
Tag Back & Dodge (0)
Tag Circulate (3)
Static Set ==> Resolve (Normal sequence) (3)
Tag The Star (fract) (6)
Static Set ==> Resolve (Normal sequence) (5)
Static Set ==> Resolve (Short sequence) (1)
Tall Eight FORMATION (0)
Tall Six FORMATION (0)
Tap The (anyone) (5)
Static Set ==> Resolve (Normal sequence) (4)
Static Set ==> Resolve (Short sequence) (1)
Teacup Like A Daisy (0)
Thrice Removed CONCEPT (0)
Tickle (10)
Static Set ==> Resolve (Normal sequence) (9)
Zero Box ==> Resolve (1)
Touch & Go (fract) By (anything) (4)
Static Set ==> Resolve (Normal sequence) (3)
Static Set ==> Resolve (Short sequence) (1)
Touch of Class (5)
Static Set ==> Resolve (Normal sequence) (5)
Touch Tone (any) By (any) (2)
Static Set ==> Resolve (Normal sequence) (2)
Trace (anything) By (anything) (2)
Static Set ==> Resolve (Normal sequence) (2)
Track And (anything) (0)
Traction (anything) (0)
Trade Counter Rotate (1)
Static Set ==> Resolve (Normal sequence) (1)
Trade Your Neighbor (dir) (0)
Trail & Peel (0)
Trail (instead of Peel) CONCEPT (0)
Trail Chain Thru (1)
Static Set ==> Resolve (Normal sequence) (1)
Trail To A (H.G.|I.L.D.) (0)
Trans-(anything) (4)
Static Set ==> Resolve (Normal sequence) (4)
Transaction (5)
Static Set ==> Resolve (Normal sequence) (5)
Transition (anything) (0)
Travel (dir) (0)
Traveling (anything)er CONCEPT (0)
Traveling Apex CONCEPT (0)
Triangle (working as a Box) CONCEPT (0)
Triangular Box FORMATION (1)
Static Set ==> Resolve (Normal sequence) (1)
Trim The Web (3)
Static Set ==> Resolve (Normal sequence) (3)
Triple (setups) Working Apart (0)
Triple (setups) Working Together (1)
Static Set ==> Resolve (Normal sequence) (1)
Triple Cast (3)
Static Set ==> Resolve (Normal sequence) (3)
Triple Diagonal (setup) FORMATION (0)
Triple Turn (0)
Triple Twin (C|L|W) FORMATION (0)
Triple Wheel (0)
Trixie (0)
Trixie Spin (1)
Static Set ==> Resolve (Normal sequence) (1)
Tunnel (anything) (5)
Static Set ==> Resolve (Normal sequence) (4)
Zero (Parallel Waves) (1)
Tunnel Thru (dir) (0)
Turn & Flip (0)
Turn & Left Thru (0)
Turn & Q (9)
Static Set ==> Resolve (Normal sequence) (4)
Static Set ==> Resolve (Short sequence) (3)
Static Set ==> Zero Box (2)
Turn & Weave (2)
Static Set ==> Resolve (Normal sequence) (2)
Turn Away (0)
Turn By (0)
Turn Four (0)
Turn On (4)
Static Set ==> Resolve (Normal sequence) (4)
Turn Over (1)
Static Set ==> Resolve (Normal sequence) (1)
Turntable (5)
Static Set ==> Resolve (Normal sequence) (4)
Static Set ==> Resolve (Short sequence) (1)
Twice Removed CONCEPT (1)
Static Set ==> Resolve (Normal sequence) (1)
Twin (Formation) IDENTIFIER (6)
Static Set ==> Resolve (Normal sequence) (6)
Twin Orbit (setup) CONCEPT (0)
Twin Orbit Board CONCEPT (0)
Twin Orbit Box CONCEPT (0)
Twin Orbit Circulate (0)
Twin Parallelogram FORMATION (0)
Twisted CONCEPT (5)
Static Set ==> Resolve (Normal sequence) (4)
Static Set ==> Resolve (Short sequence) (1)
Un CONCEPT (0)
Use (a) CONCEPT (i.e., Replace Part N) (0)
Veer & Turn (fract) By (fract) (0)
Veering (anything) (0)
Vertical Squeeze (0)
Vertical Turn & Deal (2)
Static Set ==> Resolve (Normal sequence) (2)
Walk Out To A Column (9)
Static Set ==> Resolve (Normal sequence) (9)
Walk The Clover (3)
Static Set ==> Resolve (Normal sequence) (3)
Walk The Cross Clover (0)
Walk The Plank (5)
Static Set ==> Resolve (Normal sequence) (5)
Wedged CONCEPT (0)
Wheel & Spread (0)
Wheel Across (0)
Wheel Fan & Cross Thru (1)
Static Set ==> Resolve (Short sequence) (1)
Wheel To A (H.G.|I.L.D.) (0)
Wheel To A Diamond (0)
Wheel To A Line (0)
Who's On (First, Second, etc.) (0)
Wipe Out (6)
Static Set ==> Resolve (Normal sequence) (6)
With Finesse (9)
Static Set ==> Resolve (Normal sequence) (8)
Static Set ==> Resolve (Short sequence) (1)
With Magnetism (0)
Yo-Yo CONCEPT (3)
Static Set ==> Resolve (Normal sequence) (3)
You All (0)
Zing Roll Circulate (0)
Zing-A-Ling (0)
Zip The Top (0)
Zippered (Setup) FORMATION (0)
Zoom Roll Circulate (0)

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24-June-2017 10:24:07
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