| ||Block Formation -- [C1]|
CALLERLAB - February 2010
A block is a 4x4 matrix in which no 2 real bodies have a real body between them. There is 1 space between
all bodies in a block: in front, in back, left and right.
In blocks you can do only 4-person calls (or sequences of calls) that start and end in a 2x2 formation, e.g.
Partner Trade, Partner Tag, Pass Thru, Touch 1/4, Star Thru, Square Thru, Wheel Thru, etc. When doing a
call in a block, each dancer works only with the dancers in his block; all block calls start and end on the
same 4 spots on the floor, e.g., In Your Block, Walk and Dodge:
For some calls, e.g., In Your Block, Square Chain Thru, the dancers are working in a wave during the call's
action. In that case, the waves are slightly offset from each other, just as the blocks are slightly offset, e.g.,
In Your Block, Square Chain Thru:
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