Definitions Main Page | ![]() ![]() |
Index --> All Levels | Basic and Mainstream | Plus | A1 | A2 | C1 | C2 | C3A | C3B | C4 | NOL | Def2 |
Definitions (Text Only) --> Plus | A1 | A2 | C1 | C2 | C3A | C3B | C4 | NOL | ![]() ![]() |
Dancing and Studying Hints | Tagging Calls | Calls with Parts | Shape Changing | Types of Distortions |
Language: | view (admin) |
|
Note: for most calls, try to dance the entire call without changing your facing direction. For more complicated calls (such as Stable Scoot Reaction), if you feel you are unable to dance the entire call Stable, you can cheat by memorizing the wall that you are facing, doing the call, and then turning to face that wall.
CONTRAST THE FOLLOWING:
![]() for each of the following: | |
![]() Stable As Couples Bend The Line |
![]() As Couples Stable Bend The Line |
1/4 Stable CONCEPT [C4] : Start the given call normally but after turning 90° do the remainder of the call Stable.
|
n/4 Stable CONCEPT [C4] :
Start the given call normally but after turning a cumulative total of n · 90°
do the remainder of the call Stable. Note that the turning is cumulative: if you turn
90° right and then 90° left, it is considered that you have turned a total of
180° (not 0°). Ponder the difference between a 3/4 Stable Exchange The Diamond and a Stable
3/4 Exchange The Diamond.
![]() |
|