Definitions of Square Dance Calls and Concepts
Any Hand Concept [A1]
  
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Any Hand Concept -- [A1]
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A1:     

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The Any Hand CONCEPT is typically used when doing calls that always start with the Right-hand from setups in which some dancers start with the Right-hand and some dancers start with the Left-hand. Sometimes Any Hand is used on a call that can start with either hand, such as Swing & Mix or Shazam, as an aid to warn the dancers that they are in an unusual setup (typically an Inverted Line) where some dancers are starting with the Left-hand.

Notes:

  • Those starting the call must be in Mini-Waves. That is, the action must start with an Arm Turn, not with a 'Push' Cast.
  • Arm Turn 1/2 often becomes a Partner Trade.
  • Arm Turn 1/4 or 3/4 often becomes a 'Push' Cast Off 1/4 or 3/4.
  • Arm Turn 1/4 never becomes a Partner Hinge. That is, from a Couple, do a Push Cast 1/4, NOT a Partner Hinge.

Any Hand Remake:
 
     
before
Any Hand Remake
 after
Arm Turn 1/4
 after
Centers Trade
 after
'Push' Cast Off 3/4
(done)

Any Hand 3/4 Thru:
 
   
before
Any Hand 3/4 Thru
 after
Centers Arm Turn 3/4
 after
Everyone Partner Trade
(done)

The following calls (C1 and below) can be used with the Any Hand CONCEPT:

1/4 Thru 3/4 Thru Grand 1/4 Thru
Grand 3/4 Thru Grand Swing Thru Remake
Swing The Fractions Swing Thru  

Two-Faced CONCEPT [C3B]: Replace each Arm Turn 1/2 (i.e., Swing or Slip) with a Partner Trade and do the given call. This allows calls such as Spin The Top to be done from a Two-Faced Line.

CALLERLAB definition for Any Hand Concept

Choreography for Any Hand Concept

Comments? Questions? Suggestions?
 
A1:     

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16-May-2012 23:30:03
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