Sequence - Special Characters
Girls Trade, Recycle ===> does a Girls Trade followed by Girls Box Recycle
Girls Trade | Recycle ===> does a Girls Trade then everyone Recycle
Having everyone do the Recycle above can also be done as:
[As Couples Swing Thru] & Roll ===> does an individual Roll.
[As Couples Swing Thru & Roll] ===> does an As Couples Roll.
[Run Wild 3/4] Reset ===> does a 3/4 Run Wild then a Reset.
Run Wild [3/4 Reset] ===> does a Run Wild then a 3/4 Reset.
{TextToDisplay; CallsToExecute; Level}
displays 'TextToDisplay' when viewing the sequence, but
executes 'CallsToExecute' when processing the sequence,
assigning it the level of 'Level'. (Level and preceding semicolon (;) are optional)
For example,
{Accentuate; Circulate 1 & 1/2, Center Wave Ah So Others Hinge; A2}
When rendered in a sequence, 'TextToDisplay' is surrounded by matching asterisks (*).
| Sequence text | Rendered as |
$Sides$ Flutter Wheel & %Backaway%,
$Heads$ Wheel Thru,
%Finally Tandem% Swing Thru,
[Tandem Ah So] & (normal) Roll,
(here's the new call),
{Accentuate; Circulate 1 & 1/2,
Center Wave Ah So Others Hinge; A2},
Cross Concentric Counter Rotate,
$Girls Roll Twice$,
L.A.
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