Stagger means to take a 16-Matrix formation, typically Interlocked Blocks [C1], and to work as if you were in Columns. Upon completion of the given call, each dancer must end on one of the footprints of the original formation. Shape-changing calls are allowed with the restriction that it must be possible for each dancer to unambiguously adjust to end on one of the footprints of the original formation. When the starting formation is Interlocked Blocks, the Diagonal acts as the controlling feature for re-establishing the footprints of the resulting formation.
Stagger CONCEPT
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Stagger anything To A Line | Wave | normal setup [C2V]: Start the given call Stagger but end in a normal setup (i.e., remove the distortion). For example, a Stagger Coordinate To A Line starts from a distorted setup but ends in Parallel Lines.
Staggered Line | Wave [C2V] :
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Staggered Box [C2V] :
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Staggered Single 1/4 Tag (or Diamond) [C4]:
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Split Stagger [C2V]: Same as Stagger working Split. For example, a Split Stagger Counter Rotate 1/4 is the same as Stagger Split Counter Rotate 1/4. Sometimes the caller will say Split Stagger in order to emphasize that the call is to be done on a Split basis, when just Stagger would have sufficed, as in Split Stagger Walk & Dodge (since Walk & Dodge is a 4-dancer call it is always done on a Split basis when called from Columns). We believe callers should avoid using the term Split Stagger.
Big Block CONCEPT [C3A]: From applicable 4 x 4 Matrix formations such as Interlocked Blocks, a Butterfly, or an "O". Do the call working in distorted Parallel Lines.
See also Block FORMATION [C1].