Definitions of Square Dance Calls and Concepts
 
Definitions of Square Dance Calls and Concepts
 
 

Oddly any CONCEPT anything CONCEPT [C3B]:
Break up the anything call into its component parts.
Do the odd-numbered parts working any Concept and the even-numbered parts normally. EN: 10

Evenly any CONCEPT anything CONCEPT [C3B]:
Break up the anything call into its component parts.
Do the even-numbered parts working any Concept and the odd-numbered parts normally. EN: 20

Calls that have parts are identified throughout our definitions. EN: 30
See also Calls with Parts.

For example, an Oddly Tandem Swing & Mix is a Tandem Swing, normal Centers Cross Run, and Tandem Centers Trade. EN: 40

Oddly Tandem Remake:

 
     
before
Oddly Tandem Remake
 after
Tandem Right Arm Turn 1/4
 after
(normal) Left Arm Turn 1/2
 after
Tandem Right Arm Turn 3/4
(done)

 
before
Oddly Single Grand Cross Trade & Wheel
 
   
after
Single As Couples Hinge
 after
(normal) Center 6 Trade
 after
Single As Couples Step & Fold
(done)

 
before
Oddly Once Removed Reset
 
     
after
Once Removed 1/2 Zoom
 after
(normal) Hinge
 after
Once Removed 1/2 Zoom
 after
(normal) Hinge
(done)
Evenly Tandem Reset:

 
before
Evenly Tandem Reset
 
     
after
1/2 Zoom
 after
Tandem Hinge
 after
1/2 Zoom
 after
Tandem Hinge
(done)

 
 
before
Evenly As Couples Pass "Z" Axlet
 after
Pass Thru
 
   
after
As Couples Ends Cross Cast Back
 after
(normal) Trade
 after
As Couples Centers Trade
(done)

Historically, EN: 50
Oddly has been known as Random, and EN: 60
Evenly has been known as Reverse RandomEN: 70

Randomize Between any CONCEPT And any CONCEPT anything [C4] (Vic Ceder):
Do the odd-numbered parts using the first given CONCEPT and the even-numbered parts using the second given CONCEPTEN: 812

See also

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