Definitions of Square Dance Calls and Concepts
 
Definitions of Square Dance Calls and Concepts
 
 
From Parallel Waves or other applicable formations.

  1. Circulate;
  2. Centers Cast Off 3/4 as the Ends 1/2 Circulate;
  3. Center 4 Star 1/2 as Outsides Trade;
  4. Those who meet Cast Off 3/4 as Others move up (Phantom Hourglass Circulate).

Parallel Waves end in Parallel Waves.

From Parallel Waves:

 
Motivate
の前
 
     
Circulate
の後
 Centers Cast Off 3/4
as Ends 1/2 Circulate
の後
 Centers Star 1/2
as Outsides Trade
の後
 Those who meet Cast Off 3/4
as Others move up.
の後
(終わり)

注釈:

応用: Motivate, Star 1/4 (or 3/4, or Don't Turn The Star).

特別な formation から:

 
Motivate
の前
 
     
Circulate
の後
 Centers Cast Off 3/4
as Ends 1/2 Circulate
の後
 Centers (Facing) Star 1/2
as Outsides Trade
の後
 Those who meet Cast Off 3/4
as Others move up.
の後
(終わり)

anything Motivate [C2]: Do the anything call; then Finish Motivate (Ends 1/2 Circulate as Centers Cast Off 3/4; Center Star|Diamond Circulate twice as Others Trade; those who meet Cast Off 3/4 as Others move up as in Phantom Hourglass Circulate). Usually ends in Parallel Waves. The anything call replaces the first Circulate. If the anything call ends with the words 'Circulate' or 'Rotate 1/4', those words are omitted. For example, In Roll Motivate is an In Roll Circulate; Centers Cast Off 3/4 as the Ends 1/2 Circulate; Center 4 Star 1/2 as Outsides Trade; Those who meet Cast Off 3/4 as Others move up.

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