Definitions of Square Dance Calls and Concepts
 
Definitions of Square Dance Calls and Concepts
 
 
Replace the first Circulate of the given call (Coordinate, Motivate, Percolate, or Perk Up) with the anything call. If the anything call is a Circulate, the word Circulate is conventionally omitted. If the anything call is a (Split) Counter Rotate 1/4, the phrase "Rotate 1/4" is omitted. The caller's delivery on this is very important. If the caller says Scoot Back (pause) Motivate, then do a Scoot Back followed by a full Motivate. However, if the caller says Scoot Back Motivate as one phrase, then replace the first Circulate of the Motivate with a Scoot Back. Some callers put the suffix "er's" onto the anything call to make it unambiguous (e.g., Scoot Backer's Motivate). The given call (Coordinate, Motivate, Percolate, or Perk Up) must begin with a Circulate.

anything Coordinate [C2]: Do the anything call; then Finish Coordinate (1/2 Circulate; Center 6 Trade; Very Ends do your part Fan The Top as Very Centers Veer Out). Usually ends in Parallel Two-Faced Lines. The anything call replaces the first Circulate.

anything Motivate [C2]: Do the anything call; then Finish Motivate (Ends 1/2 Circulate as Centers Cast Off 3/4; Center Star|Diamond Circulate twice as Others Trade; those who meet Cast Off 3/4 as Others move up as in Phantom Hourglass Circulate). Usually ends in Parallel Waves. The anything call replaces the first Circulate. If the anything call ends with the words 'Circulate' or 'Rotate 1/4', those words are omitted. For example, In Roll Motivate is an In Roll Circulate; Centers Cast Off 3/4 as the Ends 1/2 Circulate; Center 4 Star 1/2 as Outsides Trade; Those who meet Cast Off 3/4 as Others move up.

anything Percolate [C2]: Do the anything call; then Finish Percolate (1/2 Circulate; Center Line Hinge & Cross as the Others Any Hand Turn Thru). Usually ends in Back-to-Back Lines or T-Bones.

anything Perk Up [C2]: Do the anything call; then Finish Perk Up (1/2 Split Circulate; Center Line Hinge, Circulate & Trade as Others (Concentric) Circulate twice). Usually ends in Parallel Two-Faced Lines. The anything call replaces the first Circulate.

Split Counter Coordinate:

 
   
før
Split Counter Coordinate
 efter
Split Counter Rotate 1/4
 efter
Finish Coordinate
(færdig)
In Roll Perk Up:

 
     
før
In Roll Perk Up
 efter
In Roll Circulate
 efter
1/2 Split Circulate
 efter
Outsides Circulate twice
mens Centers Hinge, Circulate & Trade
(færdig)
Counter Motivate:

 
     
før
Counter Motivate
 efter
Counter Rotate 1/4
 efter
Centers Cast Off 3/4
mens Ends 1/2 Circulate
 efter
entire call
Hinger's Percolate:

 
     
før
Hinger's Percolate
 efter
Hinge
 efter
1/2 Circulate
 efter
Centers Hinge & Cross
mens Outsides Turn Thru
(færdig)

Noter:

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