This page is still being implemented! Try again at a later date. |

A 12-Matrix is a 1 x 12, 2 x 6, or 3 x 4 array of dancers and phantoms. Do the given call working with all of the positions in the matrix.

** Notes on 12-Matrix Circulate paths: **

- From ??? Columns: The Circulate path consists of 12 positions.
- From ??? Lines: There are three (concentric) 4-position Circulate paths: the inside Box; the dancers in the position of Ends of normal ??? Lines; and the outside Box.
- From ??? Columns: The outside Columns work together in an 8-position Circulate path; those in the center Column can Circulate (straight ahead) if they are not the #1 dancer in a Column (it is illegal to call Circulate for the #1 dancer in the center Column).
- From ??? Lines: There are two (concentric) 6-position Circulate paths.

**12-Matrix In Roll Circulate:**

**12-Matrix Scatter Scoot:**

- From a ???:
- From a ???:

**16-Matrix CONCEPT** [NOL]: A 16-Matrix is a ???, ???, or ???
array of dancers and phantoms. Do the given call
working with all of the positions in the matrix.

** ??? By ??? Matrix** [C4]: A
array of dancers and
phantoms.

See also **Triple formations Working direction CONCEPT** [C3B].

https://www.ceder.net/def/12matrix.php -- Copyright © 2022 Vic Ceder. All Rights Reserved.