Definitions of Square Dance Calls and Concepts
 
Definitions of Square Dance Calls and Concepts
 
 

From applicable Tidal Lines or applicable Parallel Lines.

  1. Lockit;
  2. Hinge;
  3. Centers Hinge as Outsides Counter Rotate 1/4;
  4. Centers Lockit as Outsides Roll.

This is a 4-part call.

Easy way to memorize Lock 'Em Up:
Lock The Hinge; Centers Hinge the Lock as Ends Counter Rotate 1/4 & Roll.

From a Tidal Wave:

 
before
Lock 'Em Up
 
     
after
Lockit
(1/4)
 after
Hinge
(1/2)
 after
Centers Hinge
as Outsides Counter Rotate 1/4
(3/4)
 after
Centers Lockit
as Outsides Roll
(done)
From Parallel Two-Faced Lines:

 
     
before
Lock 'Em Up
 after
Lock The Hinge
(1/2)
 after
Centers Hinge
as Outsides Counter Rotate 1/4
(3/4)
 after
Centers Lockit
as Outsides Roll
(done)

Cross Lock 'Em Up [C3BV]: Cross Lockit; Hinge; Centers Hinge as Outsides Counter Rotate 1/4; Centers Lockit as Outsides Roll.

anything 'Em Up [C3BV]: Hinge; Centers Hinge as Outsides Counter Rotate 1/4; Centers Lockit as Outsides Roll. I.e., do the last 3/4 of a Lock 'Em Up.

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