Definitions of Square Dance Calls and Concepts
 
Definitions of Square Dance Calls and Concepts
 
 
Replace the first Circulate of the given call (Coordinate, Motivate, Percolate, or Perk Up) with the anything call. If the anything call is a Circulate, the word Circulate is conventionally omitted. If the anything call is a (Split) Counter Rotate 1/4, the phrase "Rotate 1/4" is omitted. The caller's delivery on this is very important. If the caller says Scoot Back (pause) Motivate, then do a Scoot Back followed by a full Motivate. However, if the caller says Scoot Back Motivate as one phrase, then replace the first Circulate of the Motivate with a Scoot Back. Some callers put the suffix "er's" onto the anything call to make it unambiguous (e.g., Scoot Backer's Motivate). The given call (Coordinate, Motivate, Percolate, or Perk Up) must begin with a Circulate. EN: 10
Nahraďte první Circulate dané figury (Coordinate, Motivate, Percolate nebo Perk Up) figurou anything. Pokud je anything Circulate, slovo Circulate se vynechává. POkud je anything (Split) Counter Rotate 1/4, vynechává se "Rotate 1/4". Způsob, jakým caller figury řekne, je velmi důležitý. Pokud řekne Scoot Back (pauza) Motivate, pak udělejte Scoot Back a celý Motivate. Nicméně pokud řekne Scoot Back Motivate jako jednu frázi, pak nahraďte první Circulate figury Motivate figurou Scoot Back. Někteří calleři používají ještě po figuře anything příponu "er's", aby bylo jasné, o co jde (např. Scoot Backer's Motivate). Daná figura (Coordinate, Motivate, Percolate nebo Perk Up) musí začínat Circulate. CZ: 10

anything Coordinate [C2]:
Do the anything call; then Finish Coordinate (1/2 Circulate; Center 6 Trade; Very Ends do your part Fan The Top as Very Centers Veer Out). Usually ends in Parallel Two-Faced Lines. The anything call replaces the first Circulate. EN: 718
Figura anything nahrazuje první Circulate. CZ: 718

anything Motivate [C2]:
Do the anything call; then Finish Motivate (Ends 1/2 Circulate as Centers Cast Off 3/4; Center Star|Diamond Circulate twice as Others Trade; those who meet Cast Off 3/4 as Others move up as in Phantom Hourglass Circulate). Usually ends in Parallel Waves. The anything call replaces the first Circulate. If the anything call ends with the words 'Circulate' or 'Rotate 1/4', those words are omitted. For example, In Roll Motivate is an In Roll Circulate; Centers Cast Off 3/4 as the Ends 1/2 Circulate; Center 4 Star 1/2 as Outsides Trade; Those who meet Cast Off 3/4 as Others move up. EN: 413
Figura anything nahrazuje první Circulate. Pokud anything končí slovem 'Circulate' nebo 'Rotate 1/4', jsou tato slova vypuštěna. Například In Roll Motivate je In Roll Circulate; Centers Cast Off 3/4, Ends 1/2 Circulate; Center 4 Star 1/2, Outsides Trade; Ti, kdo se potkají, Cast Off 3/4, ostatní move up. CZ: 413

anything Percolate [C2]:
Do the anything call; then Finish Percolate (1/2 Circulate; Center Line Hinge & Cross as the Others Any Hand Turn Thru). Usually ends in Back-to-Back Lines or T-Bones. EN: 737
Proveďte figuru anything; pak Finish Percolate (1/2 Circulate; Center Line Hinge & Cross, ostatní Any Hand Turn Thru). Obvykle končí v Back-to-Back Lines nebo T-Bones. CZ: 737

anything Perk Up [C2]:
Do the anything call; then Finish Perk Up (1/2 Split Circulate; Center Line Hinge, Circulate & Trade as Others (Concentric) Circulate twice). Usually ends in Parallel Two-Faced Lines. The anything call replaces the first Circulate. EN: 713
Proveďte figuru anything; pak Finish Perk Up (1/2 Split Circulate; Center Line Hinge, Circulate & Trade, ostatní (Concentric) Circulate 2x). Obvykle končí v Parallel Two-Faced Lines. Figura anything nahrazuje první Circulate. CZ: 713

Split Counter Coordinate:

 
   
před
Split Counter Coordinate
 po
Split Counter Rotate 1/4
 po
Finish Coordinate
(hotovo)
In Roll Perk Up:

 
     
před
In Roll Perk Up
 po
In Roll Circulate
 po
1/2 Split Circulate
 po
Outsides Circulate twice EN: 20
Outsides Circulate 2x CZ: 20
jako Centers Hinge, Circulate & Trade
(hotovo)
Counter Motivate:

 
     
před
Counter Motivate
 po
Counter Rotate 1/4
 po
Centers Cast Off 3/4
jako Ends 1/2 Circulate
 po
entire call EN: 30
celé figuře CZ: 30
Hinger's Percolate:

 
     
před
Hinger's Percolate
 po
Hinge
 po
1/2 Circulate
 po
Centers Hinge & Cross
jako Outsides Turn Thru
(hotovo)

Poznámky:

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