Printer friendly version 
 Square Dance Resource Net  (Home)ArticlesCallers and CuersClubsEventsResourcesChoreographyMusicLyricsCeder Chest Definition BooksCeder Square Dance System  (CSDS)Square Rotation Program  (SQROT)Vic Ceder - Square Dance CallerDefinitions of square dance calls and conceptsMore square dance DefinitionsLists of square dance calls and conceptsFrequently Asked QuestionsSquare dance linksLos Olivos Honey BeesBande DéssineesChocolate BarsBeanie BabiesPokémon Trading CardsSend us feedback
Definitions of Square Dance Calls and Concepts
 
Definitions of Square Dance Calls and Concepts
 
 
 Definitions Main Page  |  FAQ  |  Ceder Chest Definition Books  |  Multilingual  |  administrator     
 Index -->  All Levels  |  Basic and Mainstream  |  Plus  |  A1  |  A2  |  C1  |  C2  |  C3A  |  C3B  |  C4  |  NOL  |  Def2 
 Definitions (Text Only) -->  Plus  |  A1  |  A2  |  C1  |  C2  |  C3A  |  C3B  |  C4  |  NOL  |  Old Calls  |  Experimentals 
 Dancing and Studying Hints  |  Tagging Calls  |  Calls with Parts  |  Shape Changing  |  Types of Distortions 
Find call: 

Secondly | Thirdly | Fourthly {anyConcept} {anything} [C3B]
   (Vic Ceder)
C3B:     

Language: $B8@8l(B Språk: Jazyk:
  
  
  
  
 All 
  
   view (admin)

Break up the anything call into its component parts. Do the anything call normally until the given part; then do the given part applying the given CONCEPT then do the remaining parts of the anything call normally. $B;X<($5$l$?(B anything $B$N%3!<%k$r(B, $B9=@.MWAG$N%Q!<%H$KJ,2r$7$^$9(B. $B;X<($5$l$?%Q!<%H$NA0$^$G(B anything $B$N%3!<%k$rIaDL$K9T$$(B; $B$=$7$F(B, $B;X<($5$l$?(B CONCEPT $B$G;X<($5$l$?%Q!<%H$r9T$$(B, $B$=$7$F(B anything $B$N%3!<%k$N;D$j$N%Q!<%H$rIaDL$K9T$$$^$9(B. Rozdělte si figuru anything na jednotlivé části. Až do dané části provádějte figuru normálně. Pak na danou část aplikujte daný CONCEPT, zbytek figury následně proveďte opět normálně.

Notes: $BCm Kommentarer: Poznámky:
  • Only apply the given CONCEPT to the given part. I.e., $B;X<($5$l$?(B CONCEPT $B$r;X<($5$l$?%Q!<%H$@$1$K;H$$$^$9(B. $B$9$J$o$A(B, Daný CONCEPT je aplikován pouze na danou část figury, tzn.
    • Secondly: only apply the concept to the second part. Secondly: $B;X<($5$l$?%3%s%;%W%H$r(B 2 $BHVL\(B (second) $B$N%Q!<%H$@$1$K;H$$$^$9(B. Secondly: aplikuje se pouze na druhou část.
    • Thirdly: only apply the concept to the third part. Thirdly: $B;X<($5$l$?%3%s%;%W%H$r(B 3 $BHVL\(B (third) $B$N%Q!<%H$@$1$K;H$$$^$9(B. Thirdly: aplikuje se pouze na třetí část.
    • Fourthly: only apply the concept to the fourth part. Fourthly: $B;X<($5$l$?%3%s%;%W%H$r(B 4 $BHVL\(B (fourth) $B$N%Q!<%H$@$1$K;H$$$^$9(B. Fourthly: aplikuje se pouze na čtvrtou část.
  • Also possible, but rarely used: Fifthly, Sixthly, Seventhly (e.g., Seventhly Twisted Eight Chain Thru). There are very few calls that have more than 4 parts. $B$^$?2DG=$G$9$,$[$H$s$I;H$o$l$J$$$b$N$H$7$F(B: Fifthly, Sixthly, Seventhly ($BNc$($P(B, Seventhly Twisted Eight Chain Thru) $B$,$"$j$^$9(B. 5 $B0J>e$N%Q!<%H$N%3!<%k$O(B, $B$H$F$b>/$J$$$G$9(B. Také možné, i když zřídka používané: Fifthly, Sixthly, Seventhly (tzn. Seventhly Twisted Eight Chain Thru). Velmi málo figur má více než čtyři části.
  • Do the call but when you reach the given part, re-evaluate and apply the given CONCEPT to the given part, then re-evaluate your position in the resulting formation and do the remainder of the call. $B%3!<%k$r9T$$(B, $B;X<($5$l$?%Q!<%H$H$J$C$?$i(B, re-evaluate ($B:FI>2A(B, $B8+D>$9$3$H(B) $B$r$7(B, $B;X<($5$l$?(B CONCEPT $B$G;X<($5$l$?%Q!<%H$r9T$$(B, $B$=$7$F(B, $B7k2L$N(B formation $B$G$N<+J,$N0LCV$r(B re-evaluate $B$7$F(B, $B%3!<%k$N;D$j$r9T$$$^$9(B. Provádějte figuru a až dojdete k dané části, zhodnoťte aktuální formaci a aplikujte daný CONCEPT na danou část, pak znovu zhodnoťe svou pozici a formaci a proveďte zbytek figury.
  • Secondly | Thirdly | Fourthly are Meta Concepts. A Meta Concept applies to another concept, not a call. The caller can not say Secondly anything where anything is just a call. The caller must give a concept after the word Secondly. Secondly | Thirdly | Fourthly $B$O(B Meta Concept $B$G$9(B. Meta Concept $B$Nanything $B$,C1$J$k%3!<%k$N$H$-(B, Secondly anything $B$H%3!<%k$9$k$3$H$O$G$-$^$;$s(B. $B%3!<%i!<$O(B, Secondly $B$N8e$K(B concept $B$r;X<($7$J$1$l$P$J$j$^$;$s(B. Secondly | Thirdly | Fourthly jsou Meta koncepty. Meta koncepty jsou aplikované na jiné koncepty, nikoliv na figury. Caller nemůže říct Secondly anything, kde anything je pouze figura. Caller musí po Secondly říct nějaký koncept.
  • Sometimes, the given concept may not "feel" like a concept. E.g., Secondly Boys, or Thirdly Twice. For the purposes of Secondly|Thirdly|Fourthly, anything that modifies the call is considered a concept. This includes identifiers (e.g., Boys, Girls, Ends, Centers, Leaders, Trailers, Beaus, Belles, Heads, Sides); formations (e.g., Triple Box); numerics (e.g., twice, 1 & 1/2, 2/3); and other modifiers (e.g., Transfer And, Tally Ho But). $B;X<($5$l$?(B concept $B$,(B concept $B$G$J$$$h$&$K46$8$k$3$H$b$"$j$^$9(B. $BNc$($P(B, Secondly Boys $B$d(B Thirdly Twice $B$G$9(B. Secondly|Thirdly|Fourthly $B$NL\E*$K$h$j(B, $B%3!<%k$r=$>~$9$k$b$N$OA4$F(B concept $B$H9M$($^$9(B. $B$3$l$i$K$O(B, $B?M$N;X<((B ($BNc$($P(B, Boys, Girls, Ends, Centers, Leaders, Trailers, Beaus, Belles, Heads, Sides); formations ($BNc$($P(B, Triple Box); $B?t(B ($BNc$($P(B, twice, 1 & 1/2, 2/3); $B$=$NB>(B ($BNc$($P(B, Transfer And, Tally Ho But) $B$J$I$,$"$j$^$9(B. Někdy se daný koncept vůbec nemusí jevit jako koncept. Například Secondly Boys, nebo Thirdly Twice. Pro potřeby Secondly|Thirdly|Fourthly je jako koncept považováno vše, co figuru modifikuje. To zahrnuje pojmenování tanečníků (Boys, Girls, Ends, Centers, Leaders, Trailers, Beaus, Belles, Heads, Sides), formací (např. Triple Box), čísla (např. twice, 1 & 1/2, 2/3), a další modifikátory (jako třeba Transfer And, Tally Ho But).
  • It is important to re-evaluate your position both before and immediately after the given part as, depending upon the given concept, you may unexpectedly be working with different dancers or in a different formation. $B;X<($5$l$?%Q!<%H$NA0$HD>8e$G(B, $B;X<($5$l$?(B concept $B$K$h$j(B, $B<+J,$N0LCV$r(B re-evaluate ($B:FI>2A(B, $B8+D>$9$3$H(B) $B$9$k$3$H$,Bg@Z$G$9(B. $B9M$($b$D$+$J$$?M$d(B formation $B$GF0$/$3$H$K$J$k$3$H$,$"$j$^$9(B. Je důležité zhodnotit svou formaci a pozici před a po provedení modifikované části figury, protože v závislosti na konceptu můžete najednou pracovat s jiným tanečníkem nebo v jiné formaci.

Secondly Tandem Reset

 
before före před
Secondly Tandem Reset
$B$NA0(B
 
     
after efter po
1/2 Zoom
$B$N8e(B

(1/4)
 
after efter po
Tandem Hinge
$B$N8e(B

(1/2)
 
after efter po
1/2 Zoom
$B$N8e(B

(3/4)
 
after efter po
Hinge
$B$N8e(B

(done) ($B=*$o$j(B) (klart) (hotovo)
Thirdly Tandem Reset

 
before före před
Thirdly Tandem Reset
$B$NA0(B
 
 
after efter po
1/2 Zoom
$B$N8e(B

(1/4)
 
after efter po
Hinge
$B$N8e(B

(1/2)
 
 
after efter po
Tandem 1/2 Zoom
$B$N8e(B

(3/4)
 
after efter po
Hinge
$B$N8e(B

(done) ($B=*$o$j(B) (klart) (hotovo)

 
   
before före před
Fourthly Tandem Swing The Fractions
$B$NA0(B
 
after efter po
Right Arm Turn 1/4
$B$N8e(B

(1/5)
 
after efter po
Left Arm Turn 1/2
$B$N8e(B

(2/5)
 
   
after efter po
Right Arm Turn 3/4
$B$N8e(B

(3/5)
 
after efter po
Tandem Left Arm Turn 1/2
$B$N8e(B

(4/5)
 
after efter po
Right Arm Turn 1/4
$B$N8e(B

(done) ($B=*$o$j(B) (klart) (hotovo)

Initially Concept [C3A] (Vic Ceder 1994): Do the first part of the anything call applying the given CONCEPT; then do the remainder of the anything call without the given CONCEPT. $B;X<($5$l$?(B anything $B$N%3!<%k$N;O$a$N%Q!<%H$r(B, $B;X<($5$l$?(B CONCEPT $B$G9T$$(B; anything $B$N%3!<%k$N;D$j$O(B, $B;X<($5$l$?(B CONCEPT $B$r;H$o$:$K9T$$$^$9(B. Na první část anything aplikujte daná CONCEPT, zbytek figury proveďte normálně.

Finally Concept [C3A] (Vic Ceder 1994): Do the entire anything call applying the given CONCEPT only to the last part of the anything call. $B;X<($5$l$?(B anything $B$N%3!<%k$NA4BN$r9T$$$^$9$,(B; $B;X<($5$l$?(B CONCEPT $B$O(B, $B;X<($5$l$?(B anything $B$N%3!<%k$N:G8e$N%Q!<%H$@$1$K;H$$$^$9(B. Utför hela anything callet men använd det CONCEPT som angivits på den sista delen av anything callet. Proveďte figuru anything a na její poslední část aplikujte daný CONCEPT.

Oddly Concept [C3B] (Vic Ceder): Do the odd-numbered parts applying any CONCEPT and the even-numbered parts normally. $B;X<($5$l$?%3!<%k$N4q?t%Q!<%H$O(B, $B;X<($5$l$?(B CONCEPT $B$G9T$$(B; $B6v?t$N%Q!<%H$OIaDL$K9T$$$^$9(B. Na každou lichou část figury aplikujte any CONCEPT, sudé části provádějte normálně.

Evenly CONCEPT [C3B] (Vic Ceder): Do the even-numbered parts applying any CONCEPT and the odd-numbered parts normally. $B;X<($5$l$?%3!<%k$N6v?t%Q!<%H$O(B, $B;X<($5$l$?(B CONCEPT $B$G9T$$(B; $B4q?t$N%Q!<%H$OIaDL$K9T$$$^$9(B. Na každou sudou část figury aplikujte any CONCEPT, liché části provádějte normálně.

Initially | Secondly | etc Use A(n) anything1 For A(n) anything2 [C4]: Replace the given part of the anything2 call with the anything1 call. E.g., from R-H Columns: Thirdly Use An Ah So for a Swing The Fractions: all Right Arm Turn 1/4; those who can left Arm Turn 1/2; everybody Ah So; those who can Left Arm Turn 1/2; all Right Arm Turn 1/4. $B;X<($5$l$?(B anything2 $B$N%3!<%k$N;X<($5$l$?%Q!<%H$r(B, $B;X<($5$l$?(B anything1 $B$N%3!<%k$G(B replace $B$7$^$9(B. $BNc$($P(B, $B1&Thirdly Use An Ah So for a Swing The Fractions $B$O(B: all Right Arm Turn 1/4; those who can left Arm Turn 1/2; everybody Ah So; those who can Left Arm Turn 1/2; all Right Arm Turn 1/4 $B$G$9(B. Nahraďte danou část figury anything2 figurou anything1. Například z formace R-H Columns: Thirdly Use An Ah So for a Swing The Fractions: všichni Right Arm Turn 1/4; ti, co mohou left Arm Turn 1/2; všichni Ah So; ti, co mohou Left Arm Turn 1/2; všichni Right Arm Turn 1/4.

See also $B Se också Viz také Appendix C: Calls with Parts

Choreography for Secondly | Thirdly | Fourthly anyConcept anything

Comments? Questions? Suggestions?Page translated by David Tesař.

 
C3B:     

full URL