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Asymmetric Resolve Techniques

Rich Reel   24 Jan 2004

These techniques are really only useful for writing cards or for sight resolving a very small number of squares, perhaps only one or two.  If your intent is to recover from dancer errors with more than one square, you may have to say something like "in this square only . . ."

To resolve a randomly asymmetric square, it will be necessary to memorize, or write down, the original squared set home position for at least 6 dancers.  (The 2 dancers not being memorized should be opposite gender)

Minor Fixes

A Boy and Girl are Switched

This is easy to fix since you can use calls that normalize the arrangement to bring dancers to known positions in the formation.

Call to get the switched dancers together.  Depending on how many tricks you have available to you, you can get these dancers together in a number of ways. (see below)  While doing this, you must avoid using any gender dependent calls, otherwise you'll probably end up switching one of these dancers with someone else.  To insure things don't get worse, you should try to keep as much of the floor as possible dancing in "standard positions" ('0' gender arrangement).

Opposite-gender Switched Dancers Together As A Couple

Call to bring the switched dancers together as a sashayed couple (everyone else should be in normal couples) in Facing Lines.  Then call...

Opposite-gender Switched Dancers Together In A Wave

Call to bring the switched dancers together at one end of a R-H wave, then call:  Boys-Run, then...

Opposite-gender Switched Dancers Facing Each Other

Call to get facing couples ([L] or [B]) with the switched dancers facing each other, call...

 

Two Same-gender Dancers are Switched

 

Key Couples Become Opposites

This is the typical sort of asymmetry you would get if the wrong couple went in front on a Wheel And Deal.

 

Complete Recovery Methods

These techniques are for resolving that hopeless square with multiple mistakes (just for the fun of it!) -or- for sight resolving after calling truly asymmetric choreography.

 

Same-gender Waves

To sight call using this method, you will need to know who is dancing at all 4 of the heads or sides positions and who is dancing all 4 of the girls or boys parts. (6 dancers minimum)

Known Formation

First off, get a formation that you can work with.  Get them out of Diamonds, etc. into some kind of general line and call Tag The Line  Face In

Girls Together, Boys Together

Call whatever it takes to get all the boys in one half of the square and all the girls in the other half.  Example: (after Pass The Ocean) "Have the boy nearest the water cooler and the adjacent girl Trade by the Right"

Tip -- Avoid using any person's name or identifying characteristic at all costs unless you know them extremely well!  Many people have deep rooted insecurities, and as a caller, you may be perceived as an authority broadcasting a weakness or inadequacy to that dancer's friends.  I've heard reports of people leaving square dancing because the caller used their name over the mic.

R-H Waves - Same gender

Get R-H waves - all boys in one wave, and all girls in the other.

Head / Side Symmetry

Now call to each wave individually if necessary to get heads together at diagonal opposite ends of the two waves.
       H>  S>

         H>
       
(at Advanced only) An easy way to do this might be to get
Heads (or Sides) together in the center in both waves then call
Out Roll Circulate.

Now call:  All 8 Circulate  Boys-Run (right)    All dancers are facing the same direction.   If they happen to end facing away from you, call Partner Trade.  (Say "howdy!")  You might have them bow to an audience if you have one.

Last step:  Bend The Line.  The square is symmetric! - Resolve normally.

Summery

  • From a complete mess, get some kind of wave or line (3-1, etc.) then Tag The Line  Face In
  • Call (selectively on ly if necessary) to get all girls in one half of the square, boys in the other
  • Get everyone into R-H waves, all girls in one wave, boys in the other
  • Get heads at the end and adjacent center positions in both waves, diagonally opposite each other across the square.
  • Call All 8 Circulate  Boys-Run   (say "hi!")
  • Call Bend The Line - square is symmetric
  • Resolve normally

How does this work?

Since heads and sides where opposite each other across the square, All 8 Circulate puts head boys with head girls and side boys with side girls.  Boys-Run makes normal gender couples.  (You could accomplish the same thing using L-H waves, but you would need to call Girls-Run (left)  to get normal gender couples)  All dancers will be facing the same wall.  From here, Bend The Line makes facing lines with symmetric arrangement which then makes the whole square symmetric.

 


Credits

  • Getting boys together and girls together to do asymmetric resolve -- Rob French
  • Getting head/side symmetry, and using In Roll Circulate to achieve it -- Dave Wilson

     


    See more of my site! - click here   Richard Reel   Hayward California USA